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ShrugYu /

game-client-to-server-reverse

A Claude/Agent skill that reverse-engineers a game's server protocol from its client and rebuilds a deployable local server, covering Unity, Unreal, and Cocos games. Aimed at developers who want to run an offline copy of a client-only game.

Summary written by AI from the repository’s description and README.

#22 in Game engines Python topic 79 stars

Updated 11 min ago

Why now

+20 stars gained this week

2× its usual pace

Stars gained each day, last 30 days

Usual pace · 1 / day
Oct 10Oct 25
This week Before Usual pace

On GitHub

从游戏客户端反推服务端协议并复现可部署服务端 (Agent Skill)。Unity/UE/Cocos, IL2CPP/Lua/JS…

The description its authors wrote on GitHub.

What this repo contains

Checked Nov 3, 2026
Skills
1 SKILL.md file
Scripts
46 in skill folders Python 39 · Shell 3 · Batch 2 · JavaScript 2
Files for
Codex
Its README
Links a program to download

No executables, hook files or MCP settings.

Read from the repository's files and README: facts to check on GitHub, not a review.

ShrugYu / game-client-to-server-reverse
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