GI

graphdeco-inria/gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

PythonNo license license Last commit 1 year ago repo-sam.inria.fr/fungraph/3d-gaussian-splatting(opens in new tab)

Updated 16 min ago

Growth

Last 24 hours
+5
stars
Last 7 days
+76
stars
Last 30 days
+353
stars
Total stars
24,241
Forks
3,475

Star history

22.5k23k23.5k24k24.5kAug 3Aug 17Aug 31Sep 14Sep 28Oct 12

Total stars at the end of each week, from GitHub’s daily star counts.

+76 stars this week, against ~90 in a usual week

Rank in its topics

Out of repos that gained at least 20 stars in the period
Rank of graphdeco-inria/gaussian-splatting in each topic for today, this week and this month
TopicTodayThis weekThis month
Graphics topic–#68of 91#83of 129
Computer vision topic–#118of 141#141of 217
Python topic–#907of 1043#1035of 1408

Health signals

Low activityChecked Oct 18, 2026
Commit activity
Commits in 0 of the last 13 weeks 0 commits on the default branch in 90 days
Maintainers
No commits by people in 90 days
Issue responsiveness
Median first response: 22 days 0 of 4 issues opened in 90 days are closed
Pull requests
0 merged, 3 closed, 3 open Of 6 pull requests opened in 90 days
Releases
No GitHub releases Not counted: many projects ship without them
Project hygiene
License; no CI or security policy
OpenSSF Scorecard
Not scanned Unknown, not counted against the project

Signals are computed automatically from public GitHub data. They are not an endorsement or a security audit. How health is computed

README

README.md