gaussian-splat-to-blender-nodes
Agent skill and toolkit for reconstructing Gaussian splats as editable Blender Geometry Nodes meshes and Shader Node materials.
Updated 8 min ago
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In short
The README is an agent-guided workflow, not a one-click converter; it needs a Gaussian splat scan as input and a Blender install, and it does not bundle the scan or reference renderer.
Summary written by AI from the repository’s description and README.
What this repo contains
- Skills
- 1 SKILL.md file
- Scripts
- 10 in skill folders Python 10
- Files for
- Claude Code, Codex
- Its README
- Asks you to install software (npm -g, pip, brew…)
No executables, hook files or MCP settings.
Read from the repository's files and README: facts to check on GitHub, not a review.