CardboardXR
Mobile VR with 6DoF head tracking, passthrough and hand tracking, from ARCore and ARKit, in Unity
Updated 7 min ago
Why now
Version v1.0.0 came out on November 3.
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In short
It needs a phone that supports ARCore or ARKit, with Android 10 or later, or an iPhone built from source in Unity 6. A Cardboard-style viewer is needed to use it.
Summary written by AI from the repository’s description and README.
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#3 Riser Of The Week in C# & .NET
Reached on November 4, 2026
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