IV

IvanMurzak/Unity-MCP

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

C#Apache-2.0license Last commit 10 hours ago ai-game.dev(opens in new tab)

Growth

Last 24 hours
+4
stars
Last 7 days
+77
stars
Last 30 days
+225
stars
Total stars
4,484
4.3k a month ago
Forks
397
27 contributors

Star history

3.6k3.8k4k4.2k4.4k4.6kAug 1Aug 15Aug 29Sep 12Sep 26Oct 10

Last 12 weeks · weekly cumulative stars · computed from public GitHub star events

Momentum: #24 in Game engines this week · +77 stars this week

Rank in its topics

Position among repos ranked in each topic (min. 20 stars gained)
Rank of IvanMurzak/Unity-MCP in each topic for today, this week and this month
TopicTodayThis weekThis month
Game engines–#24of 53#34of 99
Game dev–#27of 59#57of 136
C# & .NET–#51of 97#77of 168
CLI tools–#69of 133#124of 233
MCP–#156of 238#224of 341
Claude Code–#292of 361#365of 448
Coding agents–#328of 407#414of 529
LLM–#376of 551#476of 758

Health signals

Mixed signalsChecked Oct 15, 2026
Commit activity
Commits in 13 of the last 13 weeks 139 commits on the default branch in 90 days
Maintainers
1 active maintainer Top author: 100% of the last 99 commits
Issue responsiveness
Median first response: 12 days 16 of 27 issues opened in 90 days are closed
Pull requests
39 merged, 4 closed, 7 open Of the latest 50 opened in 90 days
Releases
Last release: 1 day ago 50+ releases in the last 12 months
Project hygiene
License, CI; no security policy
OpenSSF Scorecard
Not scanned Unknown, not counted against the project

Signals are computed automatically from public GitHub data. They are not an endorsement or a security audit. How health is computed

README

README.md