BA

babasha/OGSR-2

X-Ray engine for S.T.A.L.K.E.R.: Shadow of Chernobyl on Vulkan — PC, Nintendo Switch, Android, Linux. Successor of OGSR Engine.

NewC++No licenselicense Last commit 2 days ago

Updated 54 min ago

Growth

Last 24 hours
+0
stars
Last 7 days
+22
stars
Last 30 days
+22
stars
Total stars
22
created 4 days ago
Forks
0
1 contributor

Star history

0102030Aug 1Aug 15Aug 29Sep 12Sep 26Oct 10

Last 12 weeks · weekly cumulative stars · created Oct 13, 2026, zero before · computed from public GitHub star events

Momentum: #22 in Game engines this week · new this month, +22 stars since launch

Rank in its topics

Position among repos ranked in each topic (min. 20 stars gained)
Rank of babasha/OGSR-2 in each topic for today, this week and this month
TopicTodayThis weekThis month
Game engines–#22of 59#54of 106
Emulation–#34of 68#76of 119
Android–#102of 228#253of 372
macOS–#113of 237#259of 362
C & C++–#119of 296#251of 491

Health signals

Too new to assessChecked Oct 17, 2026

Too new to assess: the repository is less than 60 days old or has fewer than 10 commits. The signals below are shown for information only.

Commit activity
Commits this week (created this week) 1 commit on the default branch in 90 days
Maintainers
1 commit author in 90 days Top author: 100% of the last 1 commit
Issue responsiveness
Too few issues to tell 0 issues opened by others in 90 days
Pull requests
0 merged, 3 closed, 0 open Of 3 pull requests opened in 90 days
Releases
No GitHub releases Not counted: many projects ship without them
Project hygiene
License, CI; no security policy
OpenSSF Scorecard
Not scanned Unknown, not counted against the project

Signals are computed automatically from public GitHub data. They are not an endorsement or a security audit. How health is computed

README

README.md