inFamous PC
An unofficial native Windows port of inFamous (PlayStation 3, 2009, European
release BCES00220). The game's PowerPC (PPU) and SPU code is statically
recompiled to x86-64 C/C++ with ps3recomp,
so it runs as a normal Windows program rather than under an emulator.
This repository contains no game code or data. You build the game yourself, on your own PC, from your own copy of the game.
Easy install
Download inFamous Setup.exe from the latest release, run it, choose your
.iso (an encrypted image works with its .dkey next to it) or your game
folder (the one with PS3_GAME in it), pick an install location and press
Install.
Setup checks for Python and the C++ build tools and offers to install them, copies the game out of the disc image, regenerates the recompiled code from your copy, builds it and adds an inFamous shortcut. Running Setup again on the same folder updates or repairs the install and only redoes what changed.
Updating
When a new version is published here, players update in place instead of reinstalling:
Update now in Setup (it finds the existing install), the Update inFamous shortcut in
the Start menu, or Update inFamous.cmd in the install folder. The updater compares every file
with this repository, downloads only what changed, regenerates the game code only if the
port's patches changed, and recompiles only the affected parts. Installs made with an older
Setup need one run of the new Setup on the same folder first.
Requirements
- Your own inFamous disc dump, European release (
BCES00220). - Windows 10 or 11 (64-bit) and a GPU with Direct3D 12 support.
- Python 3.10+ with "Add python.exe to PATH" ticked.
- Visual Studio 2022 Build Tools with the Desktop development with C++ workload and the C++ Clang Compiler for Windows component.
- RPCS3, only if your
PS3_GAME\USRDIRhasEBOOT.BINbut no decryptedEBOOT.elf. Setup uses it to decrypt the executable. - About 10 GB of free disk space and 16 GB of RAM.
Building manually
cd installer cargo build --release target\release\infamous-installer --game "D:\Dumps\inFamous"
infamous-installer doctor checks the requirements only. Finished steps are
skipped when you run it again, so an interrupted install continues where it
stopped. See installer/README.md for every step and the
maintainer commands.
Playing
Run Play inFamous (or the inFamous shortcut Setup made). Controllers work as
on the console, and keyboard and mouse are supported. F10 opens the settings
menu for vsync, frame cap, resolution and more (saved to settings.ini).
How it works
| Path | Contents |
|---|---|
ps3recomp |
The recompiler toolkit and runtime: PPU and SPU lifters, HLE system libraries, RSX on Direct3D 12, audio and input |
infamous-recomp |
The inFamous-specific parts: program entry, game stubs and fixes, asset tools |
installer |
Setup and the command-line installer: reads the disc, regenerates the code from your game, applies installer/patches, builds |
installer/infamous.toml |
Everything about the game and the port: pipeline steps, generated files, build and launch settings |
installer/generated.lock |
Hashes of each generated file before and after the port's patches |
Credits
- ps3recomp by sp00nznet and contributors (see ps3recomp/CONTRIBUTORS.md).
- RPCS3, used to decrypt the game executable.
- Sucker Punch Productions, for the game.